⚔️ Dungeon Hunter Analytics

Comprehensive Game Statistics & Player Insights

3
Total Players
+0% this month
0
Games Played
0% completion rate
0
Avg. Rooms Explored
per playthrough
0
Survival Rate
to dungeon completion
Player Deaths by Room Number - Normal
Player Deaths by Room Number - Realistic
Player Deaths by Room Number - Souls Enjoyer
Difficulty Mode Distribution
Daily Active Players
Average Session Length
0
Total Damage Dealt
by all players
0
Total Damage Taken
survival rate: 0%
0
Enemies Defeated
across all games
0%
Critical Hit Rate
average across players
Most Deadly Enemies
Combat Success Rate by Level
Damage Dealt vs Taken Distribution
Skills Usage Frequency
0
Rooms Explored
total across all games
0
Treasures Found
0% discovery rate
0
Puzzles Solved
0% success rate
0
Traps Triggered
0% of all rooms
Room Type Preferences
Exploration Depth by Difficulty
Puzzle Success Rate Over Time
Boss Encounter Outcomes
0
Total Gold Spent
across all players
0
Items Purchased
from shops
0
Avg. Gold per Player
at game end
0%
Shop Utilization
players who buy items
Most Popular Items
Gold Spending Patterns
Equipment Usage by Type
Shop Visit Frequency
1
Average Level
reached by players
0%
Tutorial Completion
of all new players
0.0%
NG+ Players
who started new game+
0
Achievements Earned
total unlocked
Level Distribution
Class Specialization Choices
XP Gain Over Time
Achievement Completion Rates
📤
Upload Game Data Files
Drag & drop your save files, JSON exports, or CSV data here
Supported formats: .json, .csv, .txt
🔍 Data Processing Instructions

How to Export Game Data:

  1. Save Files: Upload your save files directly (usually .json format)
  2. Debug Export: Use the in-game debug menu to export statistics
  3. Batch Processing: Upload multiple files at once for comprehensive analysis
  4. Manual CSV: Create CSV files with player stats for custom analysis

Expected Data Fields:

Field Name Type Description
player_nameStringCharacter name
levelIntegerCharacter level
difficultyStringGame difficulty mode
rooms_exploredIntegerTotal rooms visited
combat_encountersIntegerNumber of battles
damage_dealtIntegerTotal damage dealt
damage_takenIntegerTotal damage received
gold_spentIntegerTotal gold spent
deathsIntegerNumber of character deaths